• 0000966: [Magellan Class] Red Alert turns off Alert lights for other Alerts (QA Team)
1 issue View Issues
  • 0001028: [Magellan Class] Power distributor on the bridge not scaled to screen (QA Team)
1 issue View Issues
  • 0000808: [Magellan Class] Battery charge bar is showing as full and the UI says 100% when the battery is empty. (Developers)
  • 0001005: [Magellan Class] Lighting (QA Team)
  • 0000743: [Magellan Class] Reminder - Lift sync is slightly out in MP (QA Team)
3 issues View Issues
  • 0001052: [Magellan Class] Triger the culling when leaving the dron (QA Team)
  • 0001039: [Magellan Class] Wallpanels not spawning (QA Team)
  • 0000467: [Magellan Class] Props fall through the floor (QA Team)
  • 0000597: [Magellan Class] objects you can lift and throw go through objects (QA Team)
4 issues View Issues
  • 0000451: [Magellan Class] Debug: Teleport doesn't work in multiplayer (QA Team)
  • 0000948: [Magellan Class] Piloting Directional Control Sticking (Developers)
  • 0001018: [Magellan Class] When you keep to the far right side of the lounge stairs (coming down), the deck b lights/stairs don't appear (Developers)
  • 0001022: [Magellan Class] "Terminal" blocked by wall (QA Team)
  • 0001041: [Magellan Class] Conference room projection screen passing light from space through. (QA Team)
  • 0000903: [Magellan Class] Star phasing through bulkheads (QA Team)
  • 0001080: [Magellan Class] Battery UI's say "Button" instead of mount initially (QA Team)
  • 0001065: [Magellan Class] holding the cross hair over a UI button and pres the return key to open the chatbox interacts with the UI (QA Team)
  • 0001079: [Magellan Class] Reminder - Deck F cryo room door panel needs the room name (QA Team)
  • 0000890: [Magellan Class] Pressing enter while in tutorial overlays the steps (she talks at the same time through the all) (QA Team)
  • 0000898: [Magellan Class] Electrical System - Bridge UI still clickable when turned off (QA Team)
  • 0000854: [Magellan Class] Conference room screen stays on when power is off (QA Team)
  • 0000888: [Magellan Class] A-Deck - Light Switches down shut down. (QA Team)
  • 0000887: [Magellan Class] Polarisation doesnt shut down when depowered (QA Team)
  • 0000886: [Magellan Class] Bridge Shield does not shut down (QA Team)
15 issues View Issues
  • 0001072: [Magellan Class] Misplaced Collision/Invisible Object (QA Team)
  • 0001069: [Magellan Class] F to G engineering steps , player gets stuck (QA Team)
  • 0001062: [Magellan Class] Cryo Room Door Controls (QA Team)
  • 0001073: [Magellan Class] UNLIMITED POWER! (QA Team)
  • 0001068: [Magellan Class] Helium Coolant is used in Reactor even if not supplied (QA Team)
  • 0001067: [Magellan Class] reactor wont start if you turn he3-sup-03 off then back on (QA Team)
  • 0001066: [Magellan Class] Replication issue when the client tries toi change reactor output (QA Team)
  • 0000906: [Magellan Class] reactor flash (QA Team)
  • 0001055: [Magellan Class] Infinite Cooling Supply (QA Team)
  • 0001013: [Magellan Class] Pressing H to turn off the HUD changes the lighting in the room, which changes the tone of the walls (QA Team)
  • 0000892: [Magellan Class] Fuel tanks loose fuel when reactor is off (QA Team)
  • 0001053: [Magellan Class] Railings In the service tunnels doesn't have collisions (QA Team)
  • 0001050: [Magellan Class] Invisible walls (QA Team)
  • 0001043: [Magellan Class] Reminder: Ship is in darkness (QA Team)
  • 0000937: [Magellan Class] Capt/Cmdr screen goes dark in very corner of bridge alcoves (QA Team)
  • 0001033: [Magellan Class] All planets have no textures, except Earthlikes (QA Team)
  • 0001003: [Magellan Class] Clients unable to play in Multiplayer (QA Team)
  • 0001075: [Magellan Class] Stars are not scaling with distance (QA Team)
18 issues View Issues
  • 0001054: [Magellan Class] Helium 3 Flow is not displayed on Reactor (QA Team)
  • 0001057: [Magellan Class] Helium-3 Pump does not display Flow Correctly (DanGovier)
  • 0001059: [Magellan Class] Chiller RET Pipes dont report Values (DanGovier)
3 issues View Issues
  • 0001008: [Magellan Class] "bad password" preventing server join (QA Team)
1 issue View Issues
  • 0000705: [Magellan Class] Flight Systems - Nav and Sensor Target appear in the reactor (Developers)
  • 0000873: [Magellan Class] Customisation - Player customisation doesn't apply when sat in a chair (Developers)
2 issues View Issues
  • 0000607: [Magellan Class] mission time not synced between clients (QA Team)
1 issue View Issues
  • 0000923: [Magellan Class] Sirius/GL2448 are bugged (QA Team)
  • 0000880: [Magellan Class] Drones bullying Bridge chairs (QA Team)
  • 0000638: [Magellan Class] HUD - Toggling HUD off leaves reticle dot on (QA Team)
  • 0000900: [Magellan Class] Player sways backward and forward drunkenly (QA Team)
  • 0000897: [Magellan Class] 3rd person camera can go through the ceiling (QA Team)
  • 0000916: [Magellan Class] Wrong distance units or incorrect math (QA Team)
  • 0000921: [Magellan Class] Running and pressing F5 causes the character to keep running (QA Team)
  • 0000678: [Magellan Class] Flight Systems - Exiting Helm with a key pressed doesn't end input for that key (QA Team)
  • 0000633: [Magellan Class] Zooming in while ragdolling will persist the zoom (QA Team)
  • 0000912: [Magellan Class] teleported a command chair into the floor (QA Team)
  • 0000907: [Magellan Class] Mouse inversion toggle is not working (QA Team)
  • 0000896: [Magellan Class] Sensors - Filter buttons override selected mode (QA Team)
  • 0000926: [Magellan Class] Nav Terminal in the bridge (QA Team)
13 issues View Issues
  • 0000877: [Magellan Class] When you exit as host, the game is still appearing in the list for a while. (QA Team)
  • 0000882: [Magellan Class] Piano can be heard from too far away (QA Team)
  • 0000881: [Magellan Class] NPC's are invisible to clients in multiplayer (QA Team)
  • 0000592: [Magellan Class] QoL thing: Use the mouse wheel/cursor keys to move up and down the lists at the helm... (QA Team)
  • 0000879: [Magellan Class] f/g decks distributor (core room) (QA Team)
  • 0000869: [Magellan Class] The NPC's pops in and out of existence iot seem... :-) (QA Team)
  • 0000885: [Magellan Class] Deck-awareness triggers are too thin to detect the drone (QA Team)
  • 0000870: [Magellan Class] Reminder - Tutorial - the engage button highlight isn't in the right place. The coords highlight is very pale. (Developers)
  • 0000759: [Magellan Class] Chat should not be visible in Pause Menu (QA Team)
9 issues View Issues
  • 0000874: [Magellan Class] Player Character - Collision isn't removed when logging out (QA Team)
  • 0000875: [Magellan Class] When people exit a chair, their name remains on the chair (QA Team)
  • 0000836: [Magellan Class] The first few min8utes of joining as a client there is horrible rubbewrbanding going on.. (QA Team)
  • 0000663: [Magellan Class] Customisation - The dragbar on the newly added color things feels "laggy" (QA Team)
  • 0000872: [Magellan Class] Reminder - No one is going to press enter to save, when save is right there - Character Custo (QA Team)
  • 0000830: [Magellan Class] Reminder - Helm: Ship Steering via keyboard (QA Team)
  • 0000605: [Magellan Class] sensor console focus (QA Team)
7 issues View Issues
  • 0000868: [Magellan Class] Leaving a drone somewhere and come back to where you dropped it makes it think it's abeacon (QA Team)
  • 0000574: [Magellan Class] panel interactions (QA Team)
  • 0000867: [Magellan Class] Sitting in a chair at any stations and trying to interact with the panels using F key pops you out of the chair (QA Team)
  • 0000842: [Magellan Class] Reminder - Disconnecting players steal chairs (QA Team)
  • 0000553: [Magellan Class] Camera Snapping Bug (QA Team)
  • 0000834: [Magellan Class] Player Character: Exterior view while not in Helm chair (QA Team)
6 issues View Issues
  • 0000795: [Magellan Class] Reminder - bug tickets take far too long to submit (QA Team)
  • 0000859: [Magellan Class] Reminder - The flight tutorial starts too soon (QA Team)
  • 0000855: [Magellan Class] Display Settings - No default resolution (QA Team)
  • 0000784: [Magellan Class] Reactor sound doesn't turn off (QA Team)
  • 0000733: [Magellan Class] Reminder - Can't change first name of the character (QA Team)
5 issues View Issues
  • 0000798: [Magellan Class] Reactor doesn't sync in Multiplayer (claire)
  • 0000524: [Magellan Class] When some one sits in a chair on the bridge and suddenly disconnects that chair will become occyupied... (claire)
  • 0000614: [Magellan Class] Two people in one chair (claire)
  • 0000591: [Magellan Class] Sitting in chairs on the bridge is very jittery (claire)
  • 0000835: [Magellan Class] Player Character: Camera Mode Glitches (claire)
  • 0000742: [Magellan Class] Going from crouch into a chair put you on top of it (claire)
  • 0000655: [Magellan Class] Character Interaction (claire)
7 issues View Issues
  • 0000839: [Magellan Class] Bridge Hardware still working after being disabled. (claire)
  • 0000738: [Magellan Class] Third person camera height on female is too high (claire)
  • 0000625: [Magellan Class] Player Character - Jumps when walking over floor joints (claire)
  • 0000832: [Magellan Class] Starboard corridor between ring 2 and 3 on E deck on the wrong circuit (claire)
  • 0000497: [Magellan Class] Master - Everything wrong with movable chairs. Ragdoll, glitching, walls, leaving ship and so on (QA Team)
  • 0000841: [Magellan Class] Names are casting shadows in MP (QA Team)
  • 0000845: [Magellan Class] The lights in the engineering tunnels are not switching on if you enter in a chair (QA Team)
  • 0000831: [Magellan Class] Maintenance corridor between Starboard aggregators on wrong circuit (QA Team)
  • 0000844: [Magellan Class] FPS dropping every second (QA Team)
9 issues View Issues
  • 0000818: [Magellan Class] E Deck Ring 1 Port map screen + doors not turning off (claire)
  • 0000822: [Magellan Class] Loading screen doesn't appear for a long time for the client (claire)
2 issues View Issues
  • 0000810: [Magellan Class] VIP Quarters Wiring room(?) (claire)
  • 0000780: [Magellan Class] Lighting: Point lights in VIP lounge (claire)
  • 0000815: [Magellan Class] Reminder - E deck ramp stair lighting is not going off (claire)
  • 0000817: [Magellan Class] Crew Info - D Deck - Ring 1 - FWD + STBD Not going off (claire)
  • 0000362: [Magellan Class] No shadow for the hair in first person (claire)
  • 0000744: [Magellan Class] The Suns light doesn't dissapear behind the lounge stairs (claire)
  • 0000821: [Magellan Class] Reminder - Reactor console is in the wrong place (claire)
  • 0000807: [Magellan Class] Reactor console and bridge shield console isn't on (claire)
8 issues View Issues
  • 0000786: [Magellan Class] Kitchen and Storage Room Lights next to VIP Lounge are not wired into power. (claire)
  • 0000809: [Magellan Class] FEED-FWD-RING-D2-ROOMS is incorrectly tagged as LIGHTING (claire)
  • 0000801: [Magellan Class] Distributor in Kitchen mislabeled (claire)
  • 0000745: [Magellan Class] Doors don't open in MP ( as client) (claire)
  • 0000813: [Magellan Class] The rector room stairs disappear due to a visability sphere (claire)
  • 0000806: [Magellan Class] Volumetric fog makes using the torch difficult (claire)
  • 0000799: [Magellan Class] Distributor - G Deck Ring 2 Starboard mislabled (claire)
7 issues View Issues
  • 0000788: [Magellan Class] D-Deck Ring2 STB Lighting 02 is attached to D-Deck Ring2 FWD Lighting 02 instead (claire)
  • 0000796: [Magellan Class] Battery cell shows draw current when empty but doesn't provide voltage (claire)
  • 0000794: [Magellan Class] All ring distributors have their test button linked to their disconnect button (claire)
  • 0000777: [Magellan Class] Reactor Distributor shows 1A on the not connected Inputs. (claire)
  • 0000781: [Magellan Class] Battery Aggrigators dont allow Disconnection on the Fourth Input (claire)
  • 0000203: [Magellan Class] Crouching in stairs (claire)
  • 0000779: [Magellan Class] Battery Arrays are not disconnecting (QA Team)
  • 0000773: [Magellan Class] C-Deck Ring 3 AFT does not Receive Voltage (QA Team)
  • 0000636: [Magellan Class] Extra Brightness (claire)
  • 0000364: [Magellan Class] Far side staircase lights are off when half way up (claire)
  • 0000751: [Magellan Class] Panel on the far wall of the G deck Engineering is not visible when stood at F deck Door (claire)
  • 0000749: [Magellan Class] Main Menu - Multiplayer Host tab wrong colour (claire)
  • 0000736: [Magellan Class] Venus is not occluding the sun - Dan has seen (claire)
  • 0000787: [Magellan Class] B-Deck Utilities are not connected (QA Team)
  • 0000805: [Magellan Class] B Deck utility maps still on with power out shipwide (claire)
  • 0000800: [Magellan Class] Cables from data center on B deck, aft clip into the lift (QA Team)
16 issues View Issues
  • 0000754: [Magellan Class] Ceiling Light turns on and off depending on where the player is stood (QA Team)
  • 0000757: [Magellan Class] Light Mode (DanGovier)
  • 0000455: [Magellan Class] flickering game (Developers)
  • 0000792: [Magellan Class] battery power (QA Team)
  • 0000791: [Magellan Class] An empty Battery still delivers power. (QA Team)
  • 0000763: [Magellan Class] Deck C Ring 1 Port Science Lab not connected to battery (QA Team)
  • 0000767: [Magellan Class] A-Deck has 4 Power Lines going up, but only 1 Distributor (QA Team)
  • 0000778: [Magellan Class] HV Distributors show -0A as Output. (QA Team)
  • 0000790: [Magellan Class] G-Deck Port Utitilities Screen not Connected to Power (QA Team)
  • 0000789: [Magellan Class] D-Deck Utilities Screen FWD is not connected. (QA Team)
  • 0000776: [Magellan Class] Reactor Distributor shows mili instead of MegaV / W. (QA Team)
11 issues View Issues
  • 0000515: [Magellan Class] Stairs disappearing (QA Team)
  • 0000755: [Magellan Class] Action Key (F) does not work on Window Control or Light Control (QA Team)
  • 0000602: [Magellan Class] conference room table (QA Team)
  • 0000768: [Magellan Class] Main Distributors & Reactor Distributor do not UI Update (QA Team)
  • 0000762: [Magellan Class] Battery Feed Sound (QA Team)
  • 0000774: [Magellan Class] The "Draw Current" doesn't change to 0 when batteries are disconnected (QA Team)
  • 0000770: [Magellan Class] Battery Distributors are Disabled (QA Team)
  • 0000752: [Magellan Class] G to F steps dont work (QA Team)
  • 0000756: [Magellan Class] Lights Clipping (QA Team)
  • 0000764: [Magellan Class] A-Deck Distributor Input Power Ignored (QA Team)
  • 0000765: [Magellan Class] A-Deck Offices Lights (QA Team)
  • 0000739: [Magellan Class] Breaker interraction broken (QA Team)
12 issues View Issues
  • 0000747: [Magellan Class] G Deck - Flooring disappearing on stairs (QA Team)
  • 0000746: [Magellan Class] Main Stairs - Clipping with normal flooring (QA Team)
  • 0000450: [Magellan Class] battery panels can't be used in multiplayer (QA Team)
  • 0000265: [Magellan Class] Cutting battery power doesn't cut battery power (QA Team)
  • 0000604: [Magellan Class] window polarization (QA Team)
  • 0000112: [Magellan Class] Player turns black between decks (QA Team)
  • 0000474: [Magellan Class] Getting caught up on the bulk heads especially in the jeffries tubes... (QA Team)
  • 0000111: [Magellan Class] Distributor colour changes (QA Team)
8 issues View Issues
  • 0000748: [Magellan Class] Main Stairs - Light and Wood elements missing (QA Team)
  • 0000688: [Magellan Class] Name tags try to replicate their rotation for clients (QA Team)
2 issues View Issues
1 issue View Issues
  • 0000677: [Magellan Class] Flight Systems - Using FTL keybinds can result in the button not working (QA Team)
  • 0000612: [Magellan Class] Flight Systems - Earth labeled as current sensor target when hitting home button (QA Team)
  • 0000484: [Magellan Class] Chat does not hide with H (QA Team)
  • 0000641: [Magellan Class] Leaving game while disengaging from warp breaks disengage. (QA Team)
  • 0000590: [Magellan Class] There seems to be a 120 character limit in the text box (QA Team)
  • 0000502: [Magellan Class] When in other chat channels other thahn the Shipwide my messages isn't echoed back to me (QA Team)
  • 0000712: [Magellan Class] Went into a session with 5 other players and two of them didn't have name tags above their heads.. (QA Team)
7 issues View Issues
  • 0000717: [Magellan Class] Flight Systems - CTD when entering invalid coords (QA Team)
  • 0000689: [Magellan Class] Character Customisation - Not replicated to new clients (QA Team)
  • 0000676: [Magellan Class] Customisation - Dropdowns aren't reset when clicking defaults (QA Team)
  • 0000666: [Magellan Class] Customisation - The dropdowns aren't readable. (QA Team)
  • 0000580: [Magellan Class] Inaccurate ETA (QA Team)
5 issues View Issues
  • 0000637: [Magellan Class] Loading game in sector 0,0,0 doesn't generate stars (QA Team)
1 issue View Issues
1 issue View Issues
  • 0000275: [Magellan Class] Hull clipping into lounge areas (QA Team)
  • 0000513: [Magellan Class] Alert mode doesn't sync for new clients (QA Team)
  • 0000588: [Magellan Class] Teeny little baby panel for alerts (QA Team)
  • 0000589: [Magellan Class] Chairs move through transparent objects (QA Team)
  • 0000414: [Magellan Class] Mouse disappears (QA Team)
  • 0000202: [Magellan Class] Lights go out in battery rooms (QA Team)
  • 0000373: [Magellan Class] Stair not lit in maintenance tunnel (QA Team)
  • 0000372: [Magellan Class] Maintenance tunnel - stairs don't work propperly (QA Team)
  • 0000571: [Magellan Class] The player loses keyboard flight function if they use the menu while sitting. (QA Team)
9 issues View Issues
  • 0000564: [Magellan Class] stars can be seen through planets (QA Team)
  • 0000576: [Magellan Class] When navigating to a proceduraloly generated planet ship ends up inside it (QA Team)
  • 0000560: [Magellan Class] Autopilot doesn't react to new coords in saved game (QA Team)
  • 0000585: [Magellan Class] Catastrphic slowdown while navigating to a Planet while not being on thjje brdige!!! (QA Team)
4 issues View Issues
  • 0000438: [Magellan Class] Slightly moving when controller connected (QA Team)
  • 0000448: [Magellan Class] nav target isn't synced for joining player (QA Team)
  • 0000569: [Magellan Class] Window Controls in multiplayer (QA Team)
  • 0000335: [Magellan Class] MASTER TICKET: Bridge geometry issues. Z-Fighting, missing sections, etc. (QA Team)
  • 0000565: [Magellan Class] A follow up to my previous ticket about the ghosting effect on the text on the front window (QA Team)
  • 0000555: [Magellan Class] FTL Drive going to close to planet (Developers)
  • 0000485: [Magellan Class] Neptune is broken (DanGovier)
  • 0000577: [Magellan Class] Autopilot and ftl buttons jammed (QA Team)
  • 0000556: [Magellan Class] Too large atmostsphere (QA Team)
  • 0000498: [Magellan Class] emergency respawn (QA Team)
10 issues View Issues
  • 0000375: [Magellan Class] MASTER TICKET: Doors are not syncing in multiplayer. (QA Team)
  • 0000521: [Magellan Class] Chat is visible in single player. (DanGovier)
  • 0000541: [Magellan Class] Scenes only replicate host to client. (QA Team)
  • 0000499: [Magellan Class] ragdoll (QA Team)
  • 0000472: [Magellan Class] There's a clicking sound in the HVAC SFX that is repeating in the left channel (QA Team)
  • 0000311: [Magellan Class] MASTER TICKET: Window Polarisation Issues (QA Team)
6 issues View Issues
2 issues View Issues
  • 0000393: [Magellan Class] Stairs and Lights (QA Team)
  • 0000469: [Magellan Class] No staris in the main lobby... (QA Team)
  • 0000470: [Magellan Class] The stairs are there physically but they're invisible (QA Team)
  • 0000466: [Magellan Class] I can walk throiugh the conference table... :-) (QA Team)
4 issues View Issues
9 issues View Issues
  • 0000431: [Magellan Class] FTL and autopilot buttons jammed after player connected (QA Team)
  • 0000318: [Magellan Class] Bridge shields dont replicate (QA Team)
  • 0000432: [Magellan Class] Host seems to hear everyone's footsteps (QA Team)
  • 0000443: [Magellan Class] Getting the host's ship name. (QA Team)
  • 0000240: [Magellan Class] If the ship is at warp and another player joins, they wont see it is at warp (QA Team)
  • 0000315: [Magellan Class] Galaxy not loading for new clients (QA Team)
  • 0000255: [Magellan Class] Speedometer broken (QA Team)
  • 0000423: [Magellan Class] Reactor terminal does not reflect ship name change (QA Team)
  • 0000430: [Magellan Class] Cant' see aiming dot through shine on consoles or bright buttons (QA Team)
  • 0000319: [Magellan Class] Shields have a gap at the top (QA Team)
  • 0000428: [Magellan Class] Ice Dwarfs have large atmospheres (QA Team)
11 issues View Issues
5 issues View Issues
8 issues View Issues
  • 0000317: [Magellan Class] Walking backwards on to the bridge consoles makes the player catapult (QA Team)
  • 0000348: [Magellan Class] Target information for Gas Dwarf bodies missing (QA Team)
  • 0000349: [Magellan Class] Silicate lava planet missing target information text (QA Team)
  • 0000353: [Magellan Class] Lights for the upper deck dont turn on soon enough (QA Team)
  • 0000354: [Magellan Class] Can see sensor target on skybox (QA Team)
  • 0000236: [Magellan Class] Grating around reactor causes jumping animation (QA Team)
  • 0000342: [Magellan Class] Lights think they're not visible when they are (QA Team)
  • 0000264: [Magellan Class] NPC outline (QA Team)
  • 0000258: [Magellan Class] Lights invislible on D deck in Egnineering (QA Team)
  • 0000345: [Magellan Class] Warp Drive Disengage (QA Team)
  • 0000180: [Magellan Class] F Deck - Engineering - when the door opens the panels on the lower floor are off (QA Team)
  • 0000350: [Magellan Class] Autopilot turns off when entering warp (QA Team)
12 issues View Issues
4 issues View Issues
1 issue View Issues
1 issue View Issues
1 issue View Issues
10 issues View Issues
4 issues View Issues
--- Helm ---
• Fixed the button sizes/layout on the Helm console.
• Fixed the text colour on the Helm console.
• Stopped the Helm screens from stealing the keyboard focus. They only capture focus when the mouse is on the actual input boxes now.

--- Sensors ---
• Fixed the button sizes/layout on the Sensors console.
• Capped the target list on the Sensors panel to 100 entries for performance. I'll later add filters so distant objects of interest are not lost.
• Sped up the UI navigation between sector ranges.
• Fixed the sensors staying on "Scanning..." when no targets are in range. Added "No Targets In Range" text instead to make that more obvious.

--- Holo-Display ---
• Fixed the Local Sector holo-display from crashing the engine. The stars will temporarily all be the same colour until I can convert the system to Niagara.
• Updated the Holo-Display so that it now uses the actual density map when rendering the galaxy.
• Fixed the displayed location of the ship on the galaxy map, because it wasn't quite right. It's now pixel-accurate and also includes the z-axis.
• Solved an issue causing stars to not be rendered when the ship is located in the corner of a sector. Turns out I failed to think diagonally.

--- Galaxy Gen ---
• Updated the galaxy-gen code to be more efficient and to generate a 150ly sphere around the ship instead of only 8 sectors. This is for "real stars out the window" later.
• Fixed a long running bug that stops sectors generating properly when crossing from + to - coordinates.
• Updated the galaxy density map to be more detailed. This will create more variety in stellar density as you move around the galaxy.
• Sector density now takes the Z-axis into account, with less stars being generated the higher/lower you go. The galactic disk is 10 sectors (1000ly) thick.

--- Ship Flight ---
• Increased the base speed of the ship to 10,000,000C. Maybe too fast? Play testing needed.

--- Misc ---
• Moved a number of critical functions to a new event-driven system to reduce cross-dependencies and modularise the code more effectively.
• Enabled Vulkan support on the UE5 build.
1 issue View Issues
7 issues View Issues
  • 0000268: [Magellan Class] Settings Menu doesn't save multiple settings simultaneously (Developers)
  • 0000229: [Magellan Class] Screen flickering at initial load (Developers)
2 issues View Issues
• Fixed bug 249 - Engineering lower deck stair case Issue
• Fixed bug 244 - Ship position on galaxy map depends on previous mode
• Fixed the bridge controls no longer working when very far from the surface of a gas giant.
• Fixed the atmospheric worlds not having visible atmospheres sometimes.
• Fixed the planet-gen so water worlds can only appear when the planet temperature is compatible with liquid water. Some previously frozen water worlds are now ice planets, and some very hot water worlds are now rocky planets with atmospheres.
• The settings menu has been updated.
• The multiplayer menu now immediately scans for sessions when clicked.
• Began the great Bridge overhaul of 2022. Still very much WIP at the moment.
• Reworked the temporary Helm controls so it all makes a bit more sense.
• Added a debug control that allows testers to instantly teleport to the current nav target.
• Added the ability to manually target any spatial location in the galaxy. The input box will automatically start accepting an input when your crosshair is over it, which is slightly annoying, but only a temporary solution until the Helm controls are modelled properly.
• Added basic descriptions to all of the exoplanets for when you scan them.
• Improved the lava-planet generation so they have more surface lava the hotter they are.
1 issue View Issues
1 issue View Issues
• Fixed the warp-entry code so that the current environment is now properly unloaded for all players.
• Updated the warp-exit code so that it now properly calculates the correct scale and brightness for the local star no matter where you are within a system.
• Updated the planetary atmosphere code so that it now takes the current star's light temperature into account.
• Updated the planetary procedural generation code so that it now applies more realistic colouration to surface water.
• Updated the planetary procedural generation code so that the clouds now take the local star's light temperature into account.
• Updated the planetary procedural generation code so that a planet's atmospheric density now properly adds to its overall temperature due to greenhouse effects. All planets with an atmosphere will now be slightly warmer, with the main affect being that a lot of frozen water worlds are no longer frozen.
• Adjusted the collision response on the bridge consoles to stop NPCs walking through them.
• Various tweaks and fixes to the warp code.
  • 0000098: [Magellan Class] Sending ship into a spin then warping makes rotation resets noticable (Developers)
  • 0000168: [Magellan Class] Distributor cable lights not working (Developers)
  • 0000176: [Magellan Class] C/B Deck stairs -B deck in blackness while halfway up the stairs (Developers)
  • 0000183: [Magellan Class] Multiplayer - If you leave the gamer as a guest. you cant always rejoin (Developers)
  • 0000186: [Magellan Class] Bridge - map - Stellar system mode - Current location blip missing (Developers)
  • 0000233: [Magellan Class] The sensor console on the bridge is not physical (Developers)
6 issues View Issues
• Fixed the format of the Current Target text so that it's consistent with all other coordinate displays.
• Optimised the ship's autopilot code, which should stop the ship "flapping around" when the FPS is low.
• Changed the way warp slowdown works by having it be relative to your targeted destination instead of distance to the central star. This means flying through a system no longer feels like dragging the ship through treacle, and you'll only slow down when you approach your actual target. It also now eases into the slowdown more smoothly, and makes it far more practical to fly the ship manually at warp.
• Fixed the ship Pitch/Roll/Yaw controls becoming sluggish after exiting warp.
• Tweaked the autopilot so it faces the current target more smoothly both in and out of warp.
• Added a vertical-limit on star location generation to make the display fit the bridge better (Sometimes targeted stars would be in the ceiling or under the floor).
2 issues View Issues
• Cleared off about 50% of the existing bug tickets because they mostly related to unfinished content. I was losing sight of the genuine bugs.
• Fixed the Resume Game button on the pause/escape menu.
• Definitely fixed player names in multiplayer.
• Added the ability for all players to use the helm console, with the ship movement now replicating smoothly to everyone.
• Added two additional Magellan Classes to crash into (for science). Left one is static, right one is movable.
(The movable one's location loses sync with clients after ramming it. Working on a fix.)
• Updated the Main Menu a bit to try out a different layout. Still seeking the sweet spot.
2 issues View Issues
• Built a new Generic Prop parent actor, which will provide all the required functionality to prop items on the ship.
• Added a few Pumpkin props to the ship to celebrate Halloween. They are the only props using the new parent actor so far.
• Built a new system for replicating button presses on the UI screens to all players in multiplayer. I still need to add it to all buttons.
• The server host's electrical-system wattage should replicate to all players. (Only the wattage, not the button states yet)
• Fixed players being able to see their own names.
• Potentially fixed the wrong player names showing in multiplayer.
• Potentially fixed player names not facing the camera properly.
• MinerSkills has been working on a new Main Menu for the game, which is now live on this build. (Still WIP)
7 issues View Issues
• Optimised the rendering of interface panels around the ship.
• Tweaked a few additional render settings to improve performance.
  • 0000159: [Magellan Class] NPC's get stuck going out from reactor room (Developers)
  • 0000172: [Magellan Class] Panels are not respecting their lighting channel (Developers)
2 issues View Issues
  • 0000045: [Magellan Class] NPCs forget that they have bones when killed (Developers)
1 issue View Issues
• Added new raised walkways and railing around the Reactor Room
• Added new stairs to the Reactor Room
• Added new wall panels to the Reactor Room
• Added new lighting panels to the Reactor Room (still WIP)
• Replaced the temporary deck-distributor mesh with a proper one.
• Replaced the temporary main-distributor mesh with a proper one.
• Added the main vertical HVAC conduit in the reactor room.
• Updated the Reactor Room structural framework.
• Repositioned all of the Reactor Room electrical cabling.
• Tweaked a few things for performance.
7 issues View Issues
- Completely overhauled the Reactor Room and built what is now much closer to the final vision for the room.
- Made various performance improvements
1 issue View Issues
• Wrote a custom tool for building HVAC conduit.
• Added new lighting to the maintenance tunnels and wired it all up.
• Wired up all corridor lighting on the ship.
• We're now up to 6.8km of electrical cabling and 5.2km of HVAC conduit.
  • 0000121: [Magellan Class] Available battery power is buggy (Developers)
  • 0000145: [Magellan Class] Deck F - Battery room - Unmounting battery 2 stop loading on all batteries except 1 (Developers)
  • 0000146: [Magellan Class] Deck F - Battery room - Disconnecting one array also stops its mirror unit from charging (Developers)
3 issues View Issues
• Updated the cable sparks to appear randomly anywhere along the length of the cable.
• Updated the older electrical devices so that they report their connected state properly.
• Optimised the repair location of all the cabling in the reactor room to stop NPC's getting stuck.
• Added some NPC debug text above their name so we know what they're trying to do.
• Adjusted the electrical buzz volume and falloff range on a number of devices.
• Updated the electrical equipment so the UI screens now turn off when the device has no power.
• Fixed the weapon projectiles not hitting the stair lights properly.
6 issues View Issues
- Improved the location of the wire sparks and generally optimised how it works.
- Added NPC repair locations to all the wiring on the ship, so the Engineers will fix them now.
(The wiring in the upper maintenance tunnels still needs the repair points fine tuning)
- Modelled several more connector types for the electrical cables.
- Cabled up the main stairwell and added repair points for the NPC Engineers. This now brings the cabling total to 4.39km.
- As a point of interest, the ship now has 291 live LED panels drawing 5.82kw of energy.
1 issue View Issues
- Updated the lights so they properly respond to the available wattage.
- Fixed some issues with the weapon projectile.
- Enabled projectile collision and damage on the cables.
- The cable lighting will change colour based on amount of damage. Green > Amber > Red > Off.
- Cable damage will now affect the performance of the cable (cutting out, etc)
- Cables will now spark when damaged.
  • 0000129: [Magellan Class] Maintenance lights offline
1 issue View Issues
- Added a further 64m of live cabling, bringing the total up to almost exactly 400m.
- Made a number of new connectors for the cabling, along with some junction boxes.
- Added LOD's to all of the cabling and connectors.
- Added new wall screens in the Ring 1 corridor that show your current location. The F Deck map is duplicated on all decks right now, but I'll update that soon.
- Added the corridor light switch functionality to the new wall screens (disabled at the moment - will fix for next build).
- Updated the Ring 1 spaceframe sections to incorporate both the new screens and the attachment points for the cable boxes.
- Wired up all of the Ring 1 corridors on decks B through G.
4 issues View Issues
- The ship now has 322m of live cabling.
- Experimented with various wiring routes for the lights before deciding on the most efficient one.
- Wired up all of the lights on G Deck
- Ran into, and then fixed various logic issues with the lighting circuits.
- Optimised the logic surrounding "link down" detection for the various pieces of hardware.
- Largely re-wrote most of the electrical transmission code. It's much smoother now.
- Cleared all but two warnings that are cropping up during the project build.
- Fixed a lot of the labelling on various devices.
1 issue View Issues
- Finished off the code for the main distribution panel (aside from the load balancer)
- Built a new Distributior for the individual decks. This is the last one!
- Made a new interface screen for the new Distributor.
- Replaced the scratches on the interface glass with fingerprint smudges, which makes more sense and looks nicer.
- Made a test light for checking that the voltage is reaching the end-devices.
- Checked electrical flow end-to-end... it works!
- Added the first few lights on G Deck to the new infrastructure via a little switch box in the wall.
- Started the looong job of adding all the wiring for the corridor lighting.
  • 0000113: [Magellan Class] Distributor breaker buttons do not respond to clicking on colour bar (Developers)
  • 0000114: [Magellan Class] Breakers not updating individually (Developers)
2 issues View Issues
- Re-made the first distributor panel to keep it consistent with all the other panels.
- Designed and then re-designed a panel for the Main Distribution Frame.
- Finished most of the coding for the Main Distribution Frame, which is now happily accepting
the live feed from the Battery Aggregators.
- Started experimenting with how and where to run the per-deck cable risers.
- There's now just one final device to be implemented (per-deck isolators) before we can start hooking up the lighting to the batteries! Well, that and running miles of cable.
1 issue View Issues
- Built 8 Battery Charge Controllers and installed them in the maintenance tunnels.
(They still need a proper UI, the current one is a WIP)
- Laid temporary cabling to connect the chargers to the 4 battery busses.
- Added temporary lighting to all of the maintenance tunnel sections.
- Tweaked the framework cull distances in the maintenance tunnels.
- Cleaned up various parts of the electrical system code.
- Added the ability to press Alt+E to enable visual debugging of the electrical circuitry.
- Fixed the "Teleport to Bug" feature so that you are facing the bug properly (it was backwards).
4 issues View Issues
3 issues View Issues
4 issues View Issues
  • 0000075: [Magellan Class] NPC becomes invisible behind a wall, we can't see them through a window (Developers)
  • 0000087: [Magellan Class] F Deck - Floor lights come back on after being shot (Developers)
  • 0000088: [Magellan Class] F Deck - Battery room - Wall cover disappears on wall visible through window (Developers)
  • 0000090: [Magellan Class] NPC Crew Pathfinding Issues (Developers)
4 issues View Issues
  • 0000084: [Magellan Class] F Deck - bottom of steps - hallway (Developers)
  • 0000082: [Magellan Class] Lights off between deck D and E (Developers)
  • 0000083: [Magellan Class] Deck B - hallway wall section disappears when looking at it in the mess hall (Developers)
3 issues View Issues
6 issues View Issues
16 issues View Issues
4 issues View Issues
1 issue View Issues
  • 0000008: [Magellan Class] Deck F - Main Batteries - Collision of the battery mounts is too big (Developers)
1 issue View Issues
  • 0000006: [Magellan Class] Deck F - Main Batteries - Lighting of the Battery mounts and consoles is broken (Developers)
  • 0000007: [Magellan Class] Deck F - Main Batteries - Health of Cell-06 doesn't disappear when unmounted (Developers)
  • 0000009: [Magellan Class] Deck F - Reversed battery control panels. (Developers)
3 issues View Issues