View Issue Details

IDProjectCategoryView StatusLast Update
0000051Starship SimulatorMagellan Classpublic2022-07-18 16:31
ReporterInGameReport Assigned ToDevelopers  
PrioritynoneSeveritytrivialReproducibilityalways
Status closedResolutionfixed 
OSWindows 
Product VersionDaily Build (2021/07/02) 
Target VersionDaily Builds BugsFixed in VersionDaily Build (2021/07/04) 
Summary0000051: Damaged pannel keep alert state
DescriptionWhen in a alert state (here, yellow) when you damage a light pannel (tested on curved one only, I'll update for other ones), it'll keep the alert state from before getting damaged when blinking.
Steps To Reproduceset a X alert state
 
 shoot just enough to damage but not destruct it completly
 
 whange alert state and watch the alert difference
TagsNo tags attached.
GameMode
DeckAll
GalaxyCoords
LocalCoords
CameraLoc=[X=549.389 Y=-956.221 Z=-427.608] Rot=[P=16.180792 Y=-135.850235 R=0.000000]
Level/Game/Starships/Magellan_Class/Levels/Magellan_Class

Activities

FyWolf

2021-07-02 22:41

reporter   ~0000063

Here's a screenshot of the both alert state (yes it took me at least 5mn to take the screenshot trying to predict when it'll blink xD)
image.png (3,956,690 bytes)

FyWolf

2021-07-02 22:45

reporter   ~0000064

Last edited: 2021-07-04 10:37

Update;
the light pannel can actually change state but only if we whange state at the exact quarter of a second where it's on when it's blinking

FyWolf

2021-07-02 22:48

reporter   ~0000065

Last edited: 2021-07-04 10:37

actually does the same with T ceiling pannel

DanGovier

2021-07-04 10:37

administrator   ~0000082

Last edited: 2021-07-04 10:37

Fixed for next build.

user3

2021-07-04 16:19

  ~0000112

Fixed

Issue History

Date Modified Username Field Change
2021-07-02 22:40 InGameReport New Issue
2021-07-02 22:41 FyWolf Note Added: 0000063
2021-07-02 22:41 FyWolf File Added: image.png
2021-07-02 22:41 FyWolf Tag Attached: Lighting
2021-07-02 22:45 FyWolf Note Added: 0000064
2021-07-02 22:48 FyWolf Note Added: 0000065
2021-07-02 22:51 user3 Assigned To => DanGovier
2021-07-02 22:51 user3 Status new => acknowledged
2021-07-02 22:51 user3 Priority none => low
2021-07-02 22:51 user3 Reproducibility N/A => always
2021-07-02 22:51 user3 Product Version => Daily Build (2021/07/02)
2021-07-02 22:51 user3 Target Version => Daily Builds Bugs
2021-07-02 22:51 user3 Steps to Reproduce Updated
2021-07-02 22:51 user3 Deck C => All
2021-07-04 10:37 DanGovier Note Added: 0000082
2021-07-04 10:37 DanGovier Note Edited: 0000064
2021-07-04 10:37 DanGovier Status acknowledged => resolved
2021-07-04 10:37 DanGovier Steps to Reproduce Updated
2021-07-04 14:44 user3 Fixed in Version => Daily Build (2021/07/04)
2021-07-04 14:45 user3 Resolution open => fixed
2021-07-04 14:45 user3 Steps to Reproduce Updated
2021-07-04 16:19 user3 Status resolved => closed
2021-07-04 16:19 user3 Note Added: 0000112
2021-11-03 19:31 user3 Category Fleetyard Studios => Singleplayer
2021-11-16 08:47 user3 Category Singleplayer => Magellan Class
2021-11-16 21:26 user3 Category Magellan Class => Singleplayer
2021-11-17 06:19 user3 Category Singleplayer => Magellan Class
2021-11-17 06:20 user3 Category Magellan Class => Singleplayer
2021-11-17 21:39 DanGovier Category Singleplayer => Magellan Class
2022-01-06 14:14 user3 Tag Detached: Lighting
2022-05-25 22:06 user3 Priority low => none
2022-07-18 16:31 user3 Assigned To DanGovier => Developers