Starship Simulator - Change Log
Released 2022-01-06
• Fixed bug 249 - Engineering lower deck stair case Issue
• Fixed bug 244 - Ship position on galaxy map depends on previous mode
• Fixed the bridge controls no longer working when very far from the surface of a gas giant.
• Fixed the atmospheric worlds not having visible atmospheres sometimes.
• Fixed the planet-gen so water worlds can only appear when the planet temperature is compatible with liquid water. Some previously frozen water worlds are now ice planets, and some very hot water worlds are now rocky planets with atmospheres.
• The settings menu has been updated.
• The multiplayer menu now immediately scans for sessions when clicked.
• Began the great Bridge overhaul of 2022. Still very much WIP at the moment.
• Reworked the temporary Helm controls so it all makes a bit more sense.
• Added a debug control that allows testers to instantly teleport to the current nav target.
• Added the ability to manually target any spatial location in the galaxy. The input box will automatically start accepting an input when your crosshair is over it, which is slightly annoying, but only a temporary solution until the Helm controls are modelled properly.
• Added basic descriptions to all of the exoplanets for when you scan them.
• Improved the lava-planet generation so they have more surface lava the hotter they are.
• Fixed bug 244 - Ship position on galaxy map depends on previous mode
• Fixed the bridge controls no longer working when very far from the surface of a gas giant.
• Fixed the atmospheric worlds not having visible atmospheres sometimes.
• Fixed the planet-gen so water worlds can only appear when the planet temperature is compatible with liquid water. Some previously frozen water worlds are now ice planets, and some very hot water worlds are now rocky planets with atmospheres.
• The settings menu has been updated.
• The multiplayer menu now immediately scans for sessions when clicked.
• Began the great Bridge overhaul of 2022. Still very much WIP at the moment.
• Reworked the temporary Helm controls so it all makes a bit more sense.
• Added a debug control that allows testers to instantly teleport to the current nav target.
• Added the ability to manually target any spatial location in the galaxy. The input box will automatically start accepting an input when your crosshair is over it, which is slightly annoying, but only a temporary solution until the Helm controls are modelled properly.
• Added basic descriptions to all of the exoplanets for when you scan them.
• Improved the lava-planet generation so they have more surface lava the hotter they are.
- 0000193: [Magellan Class] Smoke in lounge to dense (Developers)
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